In this tutorial we’ll create a Army Camouflage Texture:
1. Make a new file with the Width and Height=512.
2. Go to Filter->Render->Clouds.
3. Then Go to Filter->Artistic->Cutout and use Number of Levels=8, Edge Simplicity=0, Edge Fidelity=2.
4. Go to Filter->Noise->Add Noise and set Amount=2.51, Distribution=Gaussian and Monochromatic checked.
5. Go to Layer->New Adjustment Layer->Gradient Map and use a green gradient or the colors you want, I used Shiny Sphere preset.

6. Go to Layer->New Fill Layer->Pattern and select the Woven pattern then set the layer blendeing mode to Soft Light.

7. Go to Layer->New Fill Layer->Pattern and select the Zebra pattern and set the Scale= 1000%, then set the layer blendeing mode to Soft Light.

The final result should be like the one bellow:
















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